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Man - Made Texture Scene
This was a project that I took on to further my develop with creating non-organic materials. This is usually my realm of comfort when texturing because the materials are readily understandable and can be manipulated in a way that is known. Organic materials have a more chaotic trait to them which can be harder to capture properly. This was also a project of redemption because I wanted to redeem myself for the quality and model of the scythe that I used. It was a highlight in a previous project of mine and I feel like I did not do the best that I could have on it. I wanted to really nail the materials this time and give it a look fitting of the weapon I believe it to be.